Posted: March 29th, 2008, 4:05pm CET
Sidewinder got a bit of a facelift, and a couple nice features to boot: After numerous suggestions (complaints!) the ground is now displaced throughout the level The middle area has been totally reworked New tunnels to the middle area, older ones are now gone New advanced spawn area, granted to the team holding 4/5 flags Miscellaneous clipping and perf issues